Lordrush Troops Guide: Infantry, Lancers, Archers, Counters and the Infirmary
Updated: October 28, 2026
Troops decide every fight on the Lordrush world map. Understanding the three types, how they counter each other and how to stop losing them permanently will save you a lot of resources.
The three troop types
Lordrush has three troop types, each trained in its own camp: Infantry, Lancers and Archers. (Some fan sites call Lancers "Cavalry", the name used in Kingshot.)
Each type has 10 tiers, starting at Rookie, with a Truegold tier beyond tier 10 that opens later in a server's life.

The counter loop
According to lordrush.gg, the types counter each other in a loop, each dealing +10% damage to the type it beats:
| Type | Strong against | Weak against |
|---|---|---|
| Infantry | Lancers | Archers |
| Lancers | Archers | Infantry |
| Archers | Infantry | Lancers |
The official counter percentages haven't been published, so treat the exact figure as a fan measurement.
Choosing ratios
Different events call for different mixes. Damage-only events like Bear Hunt use archer-heavy marches, because the bear doesn't hit back. Fights against other players need enough infantry at the front to absorb damage. Use the troop ratio calculator to turn any ratio into exact troop numbers for your march size.
Promotion
Promotion converts lower-tier soldiers into a higher tier for resources and time. It's usually more efficient than training high tiers from scratch when you have many old low-tier troops.
Infirmary and the Enlistment Office
- Severely injured troops go to the Infirmary. If it's full, they die. The game warns you at 70% and 85% capacity, so heal before your next fight.
- The Enlistment Office holds 4× your Infirmary capacity. When you attack with a full Infirmary, it recovers 70% of the severely injured troops beyond capacity.
- It does not work when you're defending, and it can't revive troops that were killed outright.
Frequently asked questions
What troop types are in Lordrush?
Infantry, Lancers and Archers, each with 10 tiers starting at Rookie, plus a Truegold tier later.
What does the Enlistment Office do?
When you attack with a full Infirmary, it recovers 70% of severely injured troops beyond capacity, up to 4× your Infirmary capacity. It doesn't work on defense.
Which troop counters which?
Infantry beat Lancers, Lancers beat Archers and Archers beat Infantry, each with about +10% damage according to lordrush.gg.
Sources: lordrush.gg, lordrushhub, official help center.